Martin Gabriel

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Disciplines: Beeldhouwer, Schilder, Videokunstenaar

Omschrijving werk

My subject are video games and Computer generated world, plus anything that sort of relates to it. I chose this subject because I like to play video games and explore them. I believe that responsive virtual reality is going to be very important entertainment and social tool in the near future and unavoidable after the year 2050. I like to explore the limits and differences of the digital world. Since young age I was interested in video games. I was never a big gamer that would dedicate to one game but I liked to explore many different once. Besides the narrative I was always interested in the space and limitations of video games. I often explored the boarders of a the world and tried to go as far as I could or managed to find an opening to jump out of a game area. The medium goes with it hand by hand, for some subjects of my research I like to choose 3D models (sculptures) as that allows me to work in very physical way, I like to try to bring the digital 3D models in to reality with all their aesthetically appearance and properties. The medium of painting allows me to depict time, flatness and emptiness of 3D worlds. Video works are always side specific in my work. I like to create my own 3D spaces and later make an animation out of it. I also make pictures and videos from my models that gives them 1st person perspective. Recently Im starting to be also interested in the human community surrounding video games, for instance the Twitch.tv, to address the very strange and extremely interesting subject of live game streamers. Video games are my most desirable medium but they are very difficult to create. I am most interested in creating simple 3D environment, nature like or with architecture where the player is able to access the normally blocked spaces, such as behind the walls or boarders, above the sky and below the ground. I want to encourage the player to explore.

Werk

Gate_NextLevel
Titel Gate_NextLevel
Jaartal 2018
Omschrijving
Techniek ABS, mdf, magnets
Formaat 55x45x30
Youtube
Titel Youtube
Jaartal 2018
Omschrijving from the series 4seasons
Techniek Hydroprint
Formaat 22x22x180
Orange key
Titel Orange key
Jaartal 2017
Omschrijving
Techniek 3D print, wood, mist
Formaat 30x30x40
Acid
Titel Acid
Jaartal 2018
Omschrijving From the series 4 elements
Techniek hydropint on PET, mist
Formaat
Phobos the semigod
Titel Phobos the semigod
Jaartal 2017
Omschrijving
Techniek oil paint on wood
Formaat 12x30
Leak
Titel Leak
Jaartal 2017
Omschrijving instalation
Techniek paper on wood
Formaat 120x100x220
Turorial how to access the deepweb
Titel Turorial how to access the deepweb
Jaartal 2017
Omschrijving https://vimeo.com/220652111
Techniek Video
Formaat
Day 20 19:38 Drassen H4 $75.234 trochu k
Titel Day 20 19:38 Drassen H4 $75.234 trochu k
Jaartal 2015
Omschrijving
Techniek Oil, paper, acrylic on cavas
Formaat 140x100
CGW
Titel CGW
Jaartal 2015
Omschrijving https://vimeo.com/143531437
Techniek MDF, paper
Formaat 183x216x160
Realm
Titel Realm
Jaartal 2015
Omschrijving Realm is art work based on video games, it is an interactive experience
Techniek Video engine
Formaat --

Omschrijving werk

My subject are video games and Computer generated world, plus anything that sort of relates to it. I chose this subject because I like to play video games and explore them. I believe that responsive virtual reality is going to be very important entertainment and social tool in the near future and unavoidable after the year 2050. I like to explore the limits and differences of the digital world. Since young age I was interested in video games. I was never a big gamer that would dedicate to one game but I liked to explore many different once. Besides the narrative I was always interested in the space and limitations of video games. I often explored the boarders of a the world and tried to go as far as I could or managed to find an opening to jump out of a game area. The medium goes with it hand by hand, for some subjects of my research I like to choose 3D models (sculptures) as that allows me to work in very physical way, I like to try to bring the digital 3D models in to reality with all their aesthetically appearance and properties. The medium of painting allows me to depict time, flatness and emptiness of 3D worlds. Video works are always side specific in my work. I like to create my own 3D spaces and later make an animation out of it. I also make pictures and videos from my models that gives them 1st person perspective. Recently Im starting to be also interested in the human community surrounding video games, for instance the Twitch.tv, to address the very strange and extremely interesting subject of live game streamers. Video games are my most desirable medium but they are very difficult to create. I am most interested in creating simple 3D environment, nature like or with architecture where the player is able to access the normally blocked spaces, such as behind the walls or boarders, above the sky and below the ground. I want to encourage the player to explore.

Persoonsgegevens

Voorletters
Kunstenaarsnaam/alias
Samenwerkingsverband
Website martingabriel.info

Opleidingsgegevens

Erkende vakopleiding

Academie / instituut & plaats studierichting / specialisatie periode van / tot diploma
Den Haag, Koninklijke Academie van Beeldende Kunsten Fine Art 2012/2015 J

Overige gegevens

Lid van Beroeps / Kunstenaarsvereniging
Deelnemer van Kunstenaarsinitiatief

Curriculum vitae

Tentoonstellingen

jaartal naam tentoonstellingsruimte korte omschrijving solo / duo / groep
2018 Non-Beton Place The Balcony, Den Haag SOLO
2017 Internet Cafe, Patty Morgen Foam (Amstrdam), Arles Photo festival (Fr) GROEP
2017 Turn Back Time Maurits van der Laar, Den Haag GROEP
2016 Exchanging Intimicies Quartair (Den Haag), 1435mm (Prague,CZ) GROEP
2015 Now or Never 3 Gem, Den Haag GROEP
2015 Masters Salon 2015 Museum Curtuis te Luig, Liege GROEP
2015 Masters Salon 2015 KMSKA, Antwerp GROEP
2015 Graduation show KABK, Den Haag GROEP
2015 Qoute me if I'm wrong Rode Olifant, Den Haag GROEP
2014 No one gets angry Minerva, Groningen GROEP

Aankopen / werken in collecties

jaartal naam collectie plaats / land omschrijving aankoop
2015 VKR holding Denmark 75 anniversary (one painting)

Prijzen en stipendia

jaartal instantie, plaats omschrijving
2018 Young talent stipendium Mondriaan